Thursday, August 19, 2010

CoTD 19/8/10 - Rainbow Powerr!!!

RAINBOW DRAGON
Lv. 10



Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except from your hand while you have 7 "Crystal Beast" cards with different names on the field or in your Graveyard. This card cannot activate its effects the turn it is Special Summoned. ● Send all "Crystal Beast" monsters you control to the Graveyard; this card gains 1000 ATK for each card sent. You can activate this effect during either player's turn. ● You can remove from play all "Crystal Beast" Monster Cards in your Graveyard to return all cards on the field to their owners' Decks.
ATK 4000/DEF 0

When Crystal Beasts stormed the tournament some long time ago, this card was feared by many including the Elemental Hero Swarming Decks and some others for its dangerous effects and high stats.

But, since the launch of The Duelist Genesis, this card has become almost useless in the eyes of Synchro players. Why?

First of all, this card cannot activate its effects during the turn it is Special Summoned. With so many Synchro Monsters that would potentially clear the Field in just one turn such as Brionac, this card cannot hold a straw at it. Sure, its Attack is horrible, but when it returns to your hand? Ok, it returns one turn later, but Jutte Fighter combined with Goyo Guardian steals it from you.

What about Bottomless Trap Hole and Torrential Tribute? Mirror Force if it attacks? Its effects disgusts Stardust Dragon, but Karma Cut combined with a card in hand removes it away from the game.

All in all, I can see the fall of Crystal Beasts unless Konami decides to expand it like what Amazoness did in Duelist Revolution.

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